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Dimensions
Project Type:
Game Design
Location:
Rochester, America
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Logo Deisgn
Game Description
This game is a puzzle platform game in which the player has to figure out how to get to the goal by moving the viewpoint until the platform lines up for the ball to jump on.
Core Game Play
The player has to move a circle from the left side to the right side of the screen. They have to move and jump on seemingly three-dimensional objects that visually rotate when the player rotates the camera around it but behave like a two- dimensional platforms. This means that even planes that seem to me in the back can be jumped on like they are on a flat plane. This leads to the player having to rotate around the obstacle course to find a path to the goal.
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Menu Design
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Tutorial Level
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Level 1
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Level 2
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Level 3
Moodboard

Styleboard

Process Sketches















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