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Building Viualization

Project Type:

3D Building Visualization

Location:

Hagenberg, Austria

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Process

For the modelling of the 3D Building, architects provided the flat layout of the building with all stories. I then translfered these into Cinema 4D to pull up the walls and add details, such as doorways, staircases and pillars..

The enviroment is created to mirror a table top with coffee cups and sketches, as if the archutecs are standing around a physical paper mache model of the building. The new model was implemented into a pre-exiting model of the surrounded area. This creates a small scale feeling of the model and allows for a bird-view of the layout to analyse.

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Exposé

This Project is a visualization of a building based on a floor plan created by architects. This was used to achieve a better understanding for the space and layout of the building to look for further Adjustments in the building design.

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Result

The finished model has then been importet into Unreal Engine's Twinmotion, to add details such as furnished rooms and animated characters. With these a better understanding of real-life scale is achieved. After Implementing cameras and creating a video walk-through, a Twinmotion interactive file was exported.

The resulting file intails a walk-through video, which can be halted at any moment to move the camera and explore the building with free movement.

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